Shaker (PC) the old school rpg kickstarter project cancelled

Saturday, 20 October 2012

The game was due to be funded on kickstarter.com with goal of $1million dollars, but the gaming company called Loot Drop behind the game have decided to cancel the project despite reaching quarter million of it's goal (approx. $248 000) with 15 days to go.

The game was supposed to be an "old school rpg" with fantasy / sci-fi blend world, but with 3D camera view. It was to be developed with Loot Drop including game designers like Brenda Brathwaite & Tom Hall, the two big names behind the creation.

I personally commented even earlier to other blogger's post that their campaign was not strong enough in my opinion, lacking real concept, image, and presentation of their upcoming game and game world to make real impression to those backing the project with cash. There was quite scarce information about the game with "old school rpg" phrase marketed so intrusive way that it was ironic. Even more when the project missed it's real "face", the real presentation what's it gonna be like. Of course few big names behind development and premise of "old school"-like game might be enough for some...

That seems to be first kickstarter computer role playing game failing with the fan funded system so far with Wasteland 2, Shadowrun Returns, and Project Eternity succeeding. Although one could argue that perhaps funding couldn't be claimed to be failure since they still had over two weeks to go, and they decided to cancel it by themselves.

Loot Drop are not giving up on the idea of making kickstarter funded game though, and look forward to come back with stronger concept and idea in near future.

The official announcement about the cancellation was made in Loot Drop website stating the following:

"Ultimately, our pitch just wasn’t strong enough to get the traction we felt it needed to thrive. Sure, it may have made it. We could have fought our way to a possibly successful end. In reading your feedback and talking it over internally, however, we decided that it made more sense to kill it and come back with something stronger."


2 comments:

  1. Tough break :(

    Though I do think they made the right decision in pulling out now as the amount of people that could potentially fund this project seem to be lacking currently which could be attributed to various factors such as:

    The names of the developers seem to be relatively unknown to a lot of people (myself included).

    The games they had developed may be to old for people to recognize their works.

    The amount of backing already put into other similar RPG projects may also bare heavy impacts on funding.

    And overall, the project itself may not have been what the masses want currently.

    All of which I do think if they tried to re-kickstart this project in the near future when Kickstarter gets bigger and there is more demand for old-school traditional rpg's (Which could be influenced by the success of other projects like Wasteland 2 & Project Eternity) then they could do better then what is done currently.

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  2. Yeah I agree with you pretty much. The game might've turned out to be great I'm not saying. As well it could've been flop. We don't know that. But they really lacked descriptive presentation what the game would be other than just "old school rpg" IMO.

    Maybe they were a bit clueless how to present it well, or it may as well be that they just didn't have time to sum up together a good presentation as it's not too long ago of Wasteland 2 and Shadowrun kickstarter success. Maybe they hopped in the kickstarter-boat with a rush to get in amongst the first ones and thus had rushed ideas and presentation to the game.

    In which case I think it's a bit failure since Shadowrun Returns, Wasteland 2 and Project Eternity already covered this "old school rpg" type of a gameplay (at least that's what they claim their games will be in the end).

    That's already three "old school rpg's" to which people have given money for within short amount of time. Probably those games even share partly same backers. Many probably are not keen to fund fourth "old school rpg" similarly anymore, give they already have put money down for couple of above mentioned games..

    ..unless the another rpg would have a great clear concept and presentation, very big names behind it, or it would be a sequel for very known title.

    I just cannot see project like this succeeding after Wasteland 2, Shadowrun Returns and Project Eternity all succeeded just some months apart already.

    Maybe Shaker could've got better funding with current presentation if it had hit kickstarter.com second after Wasteland 2.

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